Official Change Log

Official TFSF announcement
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TheFiend

Jarl
Admin
Change Log
To ensure the long-term stability and performance of the community platform, this thread serves as a transparent summary log utility resource commencing from 10 Feb 2026 of front-end relevant maintenance, updates, and infrastructure optimisations.

Note: Please direct technical queries and report any unexpected issues encountered to administrators @shiv &/or @TheFiend via PM.
 
User Group Banners: Styling. (×7)
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Community Notice: Respectfully removed > 'In Memory of Rebarcock.' header notice. | Resubstituted as > 'In memory of Pat Flood' footer memorial text (see post #4).
Before
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After
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Before
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After
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Main Page Forum Containers: Minor layout tweak.
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After
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After
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Default Theme Style Presets: Resolved non-global styling discrepancy. | Updated 'Style chooser' list.
[[[Work in progress....]]]
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(rogue) Overlay Error Container: Reclaimed. | Reassigned. | Added phrase text 'Retard Mode Engaged' to override it's broken Phrase ID fallback title 'we_ran_into_some_problems'.
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Desktop Postbit: Sticky scroll.
*Postbit sticks to the top while scrolling.
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[TH] Donations Widgets: Title modifications. | Button label modification. | FA icons.
Donation Campaigns Widget
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Top Donors & Top Donations Widgets
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Direct Messages New/Unread Items: FA icons + hover transition.
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Top envelope icon is the default state.
Second open envelope icon is the hovered state.
 
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Sticky Threads: Chronological default override test. | Re-ordering test 1-7. | Needs more salt (kill the chrono)
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CSS:
/* STICKY THREAD RE-ORDERING */
.structItemContainer-group--sticky {
    display: flex;
    flex-direction: column;
    .structItem {
        order: 10;
    }
    .structItem:nth-child(1) {
        order: 7;
    }
    .structItem:nth-child(2) {
        order: 6;
    }
    .structItem:nth-child(3) {
        order: 6;
    }
    .structItem:nth-child(4) {
        order: 3;
    }
    .structItem:nth-child(5) {
        order: 5;
    }
    .structItem:nth-child(6) {
        order: 4;
    }
    .structItem:nth-child(7) {
        order: 1;
    }
}
/**********/

Note 1: Optimize titles/Reduce sticky bloat.
•Rules​
or/&: unsticky & add Rules link > Pub Nav > Sub Nav (Done✓)​
•Support our Community > Support Free Speech/or (?)​
or/&: remove & add Patreon link > Pub Nav > Sub Nav > Become a Patron tab (?)​
•Maintenance Log > Change Log​
or/&: unsticky & add Change Log link > Pub Nav > Sub Nav > (Done✓)​
•Thread Management > Guidelines​
or/&: unsticky & add Guidelines link > Pub Nav > Sub Nav > (Done✓)​
•RIP @Rebarcock. 12/5/1972 - 9/21/2025 > Patrick Flood 1972-2025/or (?)​
or/&: unsticky & add In Memory of Patrick Flood link/or In Memory of Rebarcock. link/or A Tribute To Rebarcock. link > Footercock.Memorial (?)​
•////STICKY//// REBARCOCK. TELLS A STORY > Tales of the Rebarcock./or The Legend of the Rebarcock./or Storytime With Rebarcock./ or (?)​
or/&: unsticky & optimize/or create refined pro version & add Tales With Rebarcock. link /or > Pub Nav > Sub Nav (?)​
•Dance Your Cares Away/Fraggle/Law Abiding Citizens > DYCA ep1/or DYCA pt1/or DYCA #1 (?)​
or/&: unsticky & create DYCA > Pub Nav tab > add DYCA 1 link > Pub Nav > Sub Nav > DYCA 1 tab (?)​
•New Fraqqle Rock Thread > DYCA ep2/or DYCA pt2/or DYCA #2 (?)​
or/&: add DYCA 2 link/or > Pub Nav > Sub Nav > DYCA 2 tab (?)​


Note 2: Rebarcock. prefix color > improvement (Done✓)
 
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Dance Your Cares Away/Fraggle/Law Abiding Citizens thread: Locked due to excessive "bloat" to ensure system integrity. | New Fraqqle Rock Thread established to continue active posting.
Dance Your Cares Away/Fraggle/Law Abiding Citizens: Locked
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New Fraqqle Rock Thread: Open
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Community Notice: Set-up/Enabled Dance Your Cares Away/Law Abiding Citizen. | Including internal hyperlink redirects. | Set-up & applied necessary html template modifications to compensate for the 8 bugged style chooser presets.
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Public Navigation: Set-up Information, Rules, Guidelines, and Change Log thread linked tabs. | Unstickied & optimized respective linked threads. | Applied appropriate FA icons.
Mobile
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Desktop
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Member Tooltip: Implemented custom level progression & ranking system.
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How to Earn XP: Your Total XP is calculated using a simple formula that rewards both participation and quality:
•Each Message Posted: 2 XP​
•Each Reaction Received: 1 XP​
Formula: (Messages × 2) + Reaction Score = Total XP

How to Level Up: The system uses a 250 XP per level milestone.
•To reach Level 1, you need 250 XP.​
•To reach Level 10, you need 2,500 XP.​
Every time you earn another 250 XP, your level increases and your progress bar resets for the next one.

The Rank Tiers: As you climb in levels, your Rank Title will automatically upgrade. Here are the milestones:
•Rookie = Lvl 0–25 | XP 0–6,250​
•Regular = Lvl 26–100 | XP 6,500–25,000​
•Veteran = Lvl 101–500 | XP 25,250–125,000​
•All-Star = Lvl 501–1000 | XP 125,250–250,000​
•Master = Lvl 1001–5000 | XP 250,250–1,250,000​
•Legend = Lvl 5001+ | XP 1,250,250+​
 
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LAC Continuity Thread Prefixes: Set-up. | Implementation.
*Will create more as necessary.
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Practical Application
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Widget Members Online: Design overhaul. | Integrated standard Forum Statistics widget data. | *UPDATED.
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*UPDATED EXAMPLE
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Sticky Threads: Implemented custom separator block. | Applied various styling tweaks for distinction.
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